Vector3.Transform Method (Vector3[], Int32, Quaternion, Vector3 , Int32, Int32)
Applies a specified Quaternion rotation to a specified range of an array of Vector3s and writes the results into a specified range of a destination array.
Syntax
'Declaration
Public Shared Sub Transform ( _
sourceArray As Vector3(), _
sourceIndex As Integer, _
ref rotation As Quaternion, _
destinationArray As Vector3(), _
destinationIndex As Integer, _
length As Integer _
)
public static void Transform (
Vector3[] sourceArray,
int sourceIndex,
ref Quaternion rotation,
Vector3[] destinationArray,
int destinationIndex,
int length
)
public:
static void Transform(
Vector3 sourceArray[],
int sourceIndex,
ref Quaternion rotation,
Vector3 destinationArray[],
int destinationIndex,
int length
)
Parameters
- sourceArray
Type: Vector3
The source array. - sourceIndex
Type: Int32
The index in the source array at which to start. - rotation
Type: Quaternion
The Quaternion rotation to apply. - destinationArray
Type: Vector3
The existing destination array. - destinationIndex
Type: Int32
The index in the destination array at which to start. - length
Type: Int32
The number of Vector3s to transform.
Exceptions
Exception type | Condition |
---|---|
ArgumentException | destinationArray is too small to contain the result or the combination of sourceIndex and length was greater than sourceArray.Length. |
ArgumentNullException | sourceArray or destinationArray is null. |
Requirements
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
See Also
Reference
Vector3 Structure
Vector3 Members
Microsoft.Xna.Framework Namespace
Platforms
Windows Phone