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Matrix.CreateShadow Method (Vector3, Plane)

Creates a Matrix that flattens geometry into a specified Plane as if casting a shadow from a specified light source.

Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public static Matrix CreateShadow (
         Vector3 lightDirection,
         Plane plane
)

Parameters

  • lightDirection
    A Vector3 specifying the direction from which the light that will cast the shadow is coming.
  • plane
    The Plane onto which the new matrix should flatten geometry so as to cast a shadow.

Return Value

A new Matrix that can be used to flatten geometry onto the specified plane from the specified direction.

See Also

Reference

Matrix Structure
Matrix Members
Microsoft.Xna.Framework Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista