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Texture3DContent.GenerateMipmaps Method

Note

This method is available only when developing for Windows.

Generates mipmaps for a volume texture.

Syntax

'Declaration
Public Overrides Sub GenerateMipmaps ( _
         overwriteExistingMipmaps As Boolean _
)
public override void GenerateMipmaps (
         bool overwriteExistingMipmaps
)
public:
void GenerateMipmaps(
         bool overwriteExistingMipmaps
) override

Parameters

  • overwriteExistingMipmaps
    Type: Boolean
    true to overwrite existing mipmaps for the volume texture; false otherwise.

Requirements

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics

Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

See Also

Reference

Texture3DContent Class
Texture3DContent Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace

Platforms

Windows 7, Windows Vista, Windows XP