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VertexContent.CreateVertexBuffer Method

Note

This method is available only when developing for Windows.

Converts design-time vertex position and channel data into a vertex buffer format that a graphics device can recognize.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

Syntax

public VertexBufferContent CreateVertexBuffer ()

Return Value

A packed vertex buffer.

Exceptions

Exception type Condition
InvalidContentException One or more of the vertex channel types are invalid or an unrecognized name was passed to VertexElementUsage.

See Also

Reference

VertexContent Class
VertexContent Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace

Platforms

Windows 7, Windows Vista, Windows XP