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VertexBufferBinding Constructor (VertexBuffer, Int32, Int32)

Creates an instance of this object.

Syntax

'Declaration
Public Sub New ( _
         vertexBuffer As VertexBuffer, _
         vertexOffset As Integer, _
         instanceFrequency As Integer _
)
public VertexBufferBinding (
         VertexBuffer vertexBuffer,
         int vertexOffset,
         int instanceFrequency
)
public:
VertexBufferBinding(
         VertexBuffer vertexBuffer,
         int vertexOffset,
         int instanceFrequency
)

Parameters

  • vertexBuffer
    Type: VertexBuffer
    The vertex buffer.
  • vertexOffset
    Type: Int32
    Offset (in vertices) from the beginning of the buffer to the first vertex to use.
  • instanceFrequency
    Type: Int32
    Number (or frequency) of instances to draw for each draw call; 1 means draw one instance, 2 means draw 2 instances, etc. Use 0 if you are not instancing.

Remarks

The frequency is the number of times to draw the same geometry each time draw is called: 1 means draw one instance, 2 means draw two instances, and so on. Use 0 if you are not instancing.

Requirements

Namespace: Microsoft.Xna.Framework.Graphics

Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

See Also

Reference

VertexBufferBinding Structure
VertexBufferBinding Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Windows Phone