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Alpha |
Gets or sets the material alpha which determines its transparency. Range is between 1 (fully opaque) and 0 (fully transparent). |
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AmbientLightColor |
Gets or sets the ambient color for a light, the range of color values is from 0 to 1. |
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CurrentTechnique |
(Inherited from Effect.) |
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DiffuseColor |
Gets or sets the diffuse color for a material, the range of color values is from 0 to 1. |
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DirectionalLight0 |
Gets the first directional light. |
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DirectionalLight1 |
Gets the second directional light. |
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DirectionalLight2 |
Gets the third directional light. |
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EmissiveColor |
Gets or sets the emissive color for a material, the range of color values is from 0 to 1. |
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FogColor |
Gets or sets the fog color, the range of color values is from 0 to 1. |
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FogEnabled |
Gets or sets the fog enable flag. |
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FogEnd |
Gets or sets the maximum z value for fog, which ranges from 0 to 1. |
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FogStart |
Gets or sets the minimum z value for fog, which ranges from 0 to 1. |
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GraphicsDevice |
(Inherited from GraphicsResource.) |
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IsDisposed |
(Inherited from GraphicsResource.) |
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Name |
(Inherited from GraphicsResource.) |
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Parameters |
(Inherited from Effect.) |
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PreferPerPixelLighting |
Gets or sets the per-pixel prefer lighting flag. |
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Projection |
Gets or sets the projection matrix. |
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SpecularColor |
Gets or sets the specular color for a material, the range of color values is from 0 to 1. |
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SpecularPower |
Gets or sets the material specular power. |
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Tag |
(Inherited from GraphicsResource.) |
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Techniques |
(Inherited from Effect.) |
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Texture |
Gets or sets the current texture. |
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View |
Gets or sets the view matrix. |
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WeightsPerVertex |
Gets or sets the number of per-vertex skinning weights to evaluate, which is either 1, 2, or 4. |
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World |
Gets or sets the world matrix. |