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DepthStencilState.StencilWriteMask Property

Gets or sets the write mask applied to values written into the stencil buffer. The default mask is Int32.MaxValue.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

Syntax

public int StencilWriteMask { get; set; }

Property Value

Value that represents the write mask to set or get.

See Also

Reference

DepthStencilState Class
DepthStencilState Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone 7