IAvatarAnimation.BoneTransforms Property
Gets the current position of the bones at the time specified by CurrentPosition.
Windows Specific Information |
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Avatar-related APIs are exposed on Windows to ease cross-platform development between Windows and the Xbox 360. All avatar-related methods return default values, and rendering methods do not draw anything to the screen. |
Namespace: Microsoft.Xna.Framework.GamerServices
Assembly: Microsoft.Xna.Framework.Avatar (in microsoft.xna.framework.avatar.dll)
Syntax
public ReadOnlyCollection<Matrix> BoneTransforms { get; }
Property Value
Collection of bone transforms.
See Also
Reference
IAvatarAnimation Interface
IAvatarAnimation Members
Microsoft.Xna.Framework.GamerServices Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP