tvOS in Xamarin – Internals
List of the assemblies supported by Xamarin for your Xamarin.tvOS applications.
This article covers the types of Target Frameworks (Base Class Libraries) that are available in Xamarin.tvOS and the implications of selecting a specific target for your Xamarin.tvOS application.
The following articles are specific to iOS but relevant to tvOS (since tvOS 9 is a subset of iOS 9).
Introduces the new Unified APIs which allow for simpler code sharing between Apple TV and iOS codebases as well as introducing support for 64-bit APIs and 64-bit compilation.
Explains the design principles behind the API Binding.
This section illustrates pitfalls and limitations to be aware of with regards Xamarin.iOS, many of which are applicable to Xamarin.tvOS.
Explains how the linker works to ensure the smallest possible application package, as well as how to modify it's settings and usage.
This guide covers the addition of encodings to a Xamarin.iOS application to support internationalization.
Notes and information on mtouch.exe, the command line tool that builds your project into an application usable by iOS.
Xamarin.iOS supports linking with both native C libraries and Objective-C libraries. This document discusses how to link your native C libraries with your Xamarin.iOS project. For information on doing the same for Objective-C libraries, see the Binding Objective-C Types document.
Notes and usage for calling Objective-C Selectors (methods) directly.
Information and instructions on using System.Data to access the built-in SQLite Database system.
Notes on using threading within Xamarin.iOS applications.
How Visual Studio for Mac integrates with Xcode's Interface Builder to allow you to use Interface Builder to design UI.