Episode
Game developer, Lana Lux, uses PlayFab, GitHub, and Visual Studio to create apocalyptic game STRAIN
with Lana Lux
In the development of her new game, STRAIN, Lana Lux relies on Azure to create her apocalyptic survival game based in Toronto. With PlayFab, GitHub, and Visual Studio, Lana can build her game on a single platform, program in an integrated development environment, and store her game in the cloud to access it from anywhere. Watch the video to learn more about how Azure supports Lana and independent game developers with the services and resources they need to build great games.
Recommended resources
In the development of her new game, STRAIN, Lana Lux relies on Azure to create her apocalyptic survival game based in Toronto. With PlayFab, GitHub, and Visual Studio, Lana can build her game on a single platform, program in an integrated development environment, and store her game in the cloud to access it from anywhere. Watch the video to learn more about how Azure supports Lana and independent game developers with the services and resources they need to build great games.
Recommended resources
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