Episode
Using Project Acoustics with HoloLens 2
See how Project Acoustics, previously only available for VR and Console titles, can be applied to Mixed Reality! Learn how the system recreates real-world effects such as diffracted occlusion and re-direction of sounds around physical doorways and corners, and reverberation in complex geometries with multiple connected spaces, all within the compute budget of a HoloLens 2.
See how Project Acoustics, previously only available for VR and Console titles, can be applied to Mixed Reality! Learn how the system recreates real-world effects such as diffracted occlusion and re-direction of sounds around physical doorways and corners, and reverberation in complex geometries with multiple connected spaces, all within the compute budget of a HoloLens 2.
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