Episode

Building Red-Point with .NET MAUI & Unity as a Library for 3D Topology

with James Montemagno, Matthew Robbins

James is joined by long time .NET, Xamarin, and .NET MAUI developer Matthew Robbins who shows how his team leveraged .NET MAUI, SkiaSharp, and Unity to build Red-Point, an Augmented Reality Climbing Guide. Matthew walks us through the design decisions they made and how to integrated a Unity library into your .NET MAUI app.

Chapters

  • 00:00 - Intro and Who is Matthew Robbins?
  • 01:33 - What is Red-Point? What technology is needed?
  • 05:00 - What is Unity as a Library?
  • 08:20 - Architecture with Bindings for .NET MAUI
  • 11:25 - UAAL Source Code Binding Overview
  • 20:40 - Wrap-up

Developer
.NET
.NET MAUI