Episode

What's New For C++ Game Developers

with Robert Green, David Li, Michael Price

David Li and Michael Price showcase the latest Visual Studio enhancements for C++ game developers.

Chapters

  • 00:00 - Introduction
  • 03:35 - Directly editing Unreal Engine projects
  • 06:00 - Using the Blueprint debugger
  • 07:15 - Integrating GitHub Copilot in your workflows
  • 09:00 - Demo of Copilot integration
  • 22:20 - Review of using Copilot
  • 24:20 - Slashing build times with Build Insights
  • 26:15 - Demo of Build Insights
  • 33:35 - Faster conditional breakpoints
  • 35:10 - Debugging optimized C code
  • 36:40 - Wrap-up

Developer
Visual Studio