Episode
Xamarin.Forms 101: OnPlatform (Adjusting UI Based on Operating System)
Let's take a step back in a new mini-series that I like to call Xamarin.Forms 101. In each episode we will walk through a basic building block of Xamarin.Forms to help you build awesome cross-platform iOS, Android, and Windows applications in .NET. This week we will look at how to optimize user interface based on the platform that your app is running on with OnPlatform.
Show Notes:
- Xamarin.Forms OnPlatform XAML Documentation
- Xamarin.Forms Device Class Documentation
- Never Miss an Episode: Follow @TheXamarinShow
- Learn more about Xamarin, Xamarin.Forms, & Cross-platform development
- Xamarin Developer Center & Blog
- Microsoft Learn Self-Guided Training
- Create a Free Account (Azure)
- Xamarin Developers YouTube Channel
- Xamarin on Twitter
Let's take a step back in a new mini-series that I like to call Xamarin.Forms 101. In each episode we will walk through a basic building block of Xamarin.Forms to help you build awesome cross-platform iOS, Android, and Windows applications in .NET. This week we will look at how to optimize user interface based on the platform that your app is running on with OnPlatform.
Show Notes:
- Xamarin.Forms OnPlatform XAML Documentation
- Xamarin.Forms Device Class Documentation
- Never Miss an Episode: Follow @TheXamarinShow
- Learn more about Xamarin, Xamarin.Forms, & Cross-platform development
- Xamarin Developer Center & Blog
- Microsoft Learn Self-Guided Training
- Create a Free Account (Azure)
- Xamarin Developers YouTube Channel
- Xamarin on Twitter
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