PlayToSourceRequest.SetSource(PlayToSource) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Sets the source element to connect to the Play To target.
public:
virtual void SetSource(PlayToSource ^ value) = SetSource;
/// [Windows.Foundation.Metadata.Deprecated("PlayToSourceRequest may be altered or unavailable for releases after Windows 10.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, Windows.Foundation.UniversalApiContract)]
void SetSource(PlayToSource const& value);
/// [Windows.Foundation.Metadata.Deprecated("PlayToSourceRequest may be altered or unavailable for releases after Windows 10.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")]
void SetSource(PlayToSource const& value);
[Windows.Foundation.Metadata.Deprecated("PlayToSourceRequest may be altered or unavailable for releases after Windows 10.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, typeof(Windows.Foundation.UniversalApiContract))]
public void SetSource(PlayToSource value);
[Windows.Foundation.Metadata.Deprecated("PlayToSourceRequest may be altered or unavailable for releases after Windows 10.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")]
public void SetSource(PlayToSource value);
function setSource(value)
Public Sub SetSource (value As PlayToSource)
Parameters
- value
- PlayToSource
The source element to connect to the Play To target.
- Attributes
Remarks
The PlayToSourceRequest class represents a user request for source media to stream to a Play To target. You use the SourceRequest property of the PlayToSourceRequestedEventArgs class to pass media from your application to Play To during the SourceRequested event.