Share via


IInkStrokeContainer.SaveAsync(IOutputStream) Method

Definition

Asynchronously saves all InkStroke objects in the InkStroke collection that is managed by the InkStrokeContainer to the specified stream.

public:
 IAsyncOperationWithProgress<unsigned int, unsigned int> ^ SaveAsync(IOutputStream ^ outputStream);
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncOperationWithProgress<uint32_t, uint32_t> SaveAsync(IOutputStream const& outputStream);
/// [Windows.Foundation.Metadata.RemoteAsync]
/// [Windows.Foundation.Metadata.Overload("SaveAsync")]
IAsyncOperationWithProgress<uint32_t, uint32_t> SaveAsync(IOutputStream const& outputStream);
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncOperationWithProgress<uint,uint> SaveAsync(IOutputStream outputStream);
[Windows.Foundation.Metadata.RemoteAsync]
[Windows.Foundation.Metadata.Overload("SaveAsync")]
public IAsyncOperationWithProgress<uint,uint> SaveAsync(IOutputStream outputStream);
function saveAsync(outputStream)
Public Function SaveAsync (outputStream As IOutputStream) As IAsyncOperationWithProgress(Of UInteger, UInteger)

Parameters

outputStream
IOutputStream

The target stream. An IRandomAccessStream (requires IOutputStream) object can be specified instead.

Returns

IAsyncOperationWithProgress<UInt32,UInt32>

Windows.Foundation.IAsyncOperationWithProgress<unsigned int,unsigned int>

IAsyncOperationWithProgress<uint32_t,uint32_t>

The size of the saved stream and the status of the asynchronous operation as the number of bytes sent. For more information, see WriteAsync method.

Attributes

Applies to

See also