DisplayPath.TargetResolution Property

Definition

Gets or sets an optional value for the size of the frame provided to the target's monitor. This can differ from the size of the "source" frame buffer, in which case the display pipeline transforms the content using the Rotation and Scaling properties.

public:
 property IReference<SizeInt32> ^ TargetResolution { IReference<SizeInt32> ^ get(); void set(IReference<SizeInt32> ^ value); };
IReference<SizeInt32> TargetResolution();

void TargetResolution(IReference<SizeInt32> value);
public System.Nullable<SizeInt32> TargetResolution { get; set; }
var iReference = displayPath.targetResolution;
displayPath.targetResolution = iReference;
Public Property TargetResolution As Nullable(Of SizeInt32)

Property Value

A value indicating the size of the frame provided to the target's monitor.

Remarks

This property can remain unset (null) in order to allow the system to fill it in during a call to TryApply or TryFunctionalize.

Applies to