OrientationSensor Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Represents an orientation sensor.
This sensor returns a rotation matrix and a Quaternion that can be used to adjust the user's perspective in a game application.
For an example implementation, see the orientation sensor sample.
public ref class OrientationSensor sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class OrientationSensor final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class OrientationSensor
Public NotInheritable Class OrientationSensor
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Remarks
Sensor data is provided relative to the device's fixed sensor coordinate system, and is independent of display orientation. For applications that rely on sensor data for input control or to manipulate elements on the screen, the developer must take current display orientation into account and compensate the data appropriately. For more info about the sensor coordinate system, see Sensor data and display orientation.
The following example demonstrates how a UWP app built with XAML and C# uses the GetDefault method to establish a connection to an orientation sensor. If no orientation sensor is found, the method will return a null value.
_sensor = OrientationSensor.GetDefault();
The following example demonstrates how a UWP app built with XAML registers a ReadingChanged event handler.
private void ScenarioEnable(object sender, RoutedEventArgs e)
{
if (_sensor != null)
{
// Establish the report interval
_sensor.ReportInterval = _desiredReportInterval;
Window.Current.VisibilityChanged += new WindowVisibilityChangedEventHandler(VisibilityChanged);
_sensor.ReadingChanged += new TypedEventHandler<OrientationSensor, OrientationSensorReadingChangedEventArgs>(ReadingChanged);
ScenarioEnableButton.IsEnabled = false;
ScenarioDisableButton.IsEnabled = true;
}
else
{
rootPage.NotifyUser("No orientation sensor found", NotifyType.StatusMessage);
}
}
The following example shows the ReadingChanged event handler.
async private void ReadingChanged(object sender, OrientationSensorReadingChangedEventArgs e)
{
await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
OrientationSensorReading reading = e.Reading;
// Quaternion values
SensorQuaternion quaternion = reading.Quaternion; // get a reference to the object to avoid re-creating it for each access
ScenarioOutput_X.Text = String.Format("{0,8:0.00000}", quaternion.X);
ScenarioOutput_Y.Text = String.Format("{0,8:0.00000}", quaternion.Y);
ScenarioOutput_Z.Text = String.Format("{0,8:0.00000}", quaternion.Z);
ScenarioOutput_W.Text = String.Format("{0,8:0.00000}", quaternion.W);
// Rotation Matrix values
SensorRotationMatrix rotationMatrix = reading.RotationMatrix;
ScenarioOutput_M11.Text = String.Format("{0,8:0.00000}", rotationMatrix.M11);
ScenarioOutput_M12.Text = String.Format("{0,8:0.00000}", rotationMatrix.M12);
ScenarioOutput_M13.Text = String.Format("{0,8:0.00000}", rotationMatrix.M13);
ScenarioOutput_M21.Text = String.Format("{0,8:0.00000}", rotationMatrix.M21);
ScenarioOutput_M22.Text = String.Format("{0,8:0.00000}", rotationMatrix.M22);
ScenarioOutput_M23.Text = String.Format("{0,8:0.00000}", rotationMatrix.M23);
ScenarioOutput_M31.Text = String.Format("{0,8:0.00000}", rotationMatrix.M31);
ScenarioOutput_M32.Text = String.Format("{0,8:0.00000}", rotationMatrix.M32);
ScenarioOutput_M33.Text = String.Format("{0,8:0.00000}", rotationMatrix.M33);
});
}
Version history
Windows version | SDK version | Value added |
---|---|---|
1607 | 14393 | GetDefault(SensorReadingType) |
1607 | 14393 | GetDefault(SensorReadingType,SensorOptimizationGoal) |
1709 | 16299 | FromIdAsync |
1709 | 16299 | GetDeviceSelector(SensorReadingType) |
1709 | 16299 | GetDeviceSelector(SensorReadingType,SensorOptimizationGoal) |
1709 | 16299 | MaxBatchSize |
1709 | 16299 | ReportLatency |
Properties
DeviceId |
Gets the device identifier. |
MaxBatchSize |
Gets the maximum number of events that can be batched by the sensor. |
MinimumReportInterval |
Gets the minimum report interval supported by the sensor. |
ReadingTransform |
Gets or sets the transformation that needs to be applied to sensor data. Transformations to be applied are tied to the display orientation with which to align the sensor data. |
ReadingType |
Gets the sensor reading type. |
ReportInterval |
Gets or sets the report interval supported by the sensor. |
ReportLatency |
Gets or sets the delay between batches of sensor information. |
Methods
FromIdAsync(String) |
Asynchronously obtains the sensor from its identifier. |
GetCurrentReading() |
Gets the current sensor reading. |
GetDefault() |
Returns the default orientation sensor for absolute readings. |
GetDefault(SensorReadingType, SensorOptimizationGoal) |
Returns the default orientation sensor, taking into account power and accuracy preferences. |
GetDefault(SensorReadingType) |
Returns the default orientation sensor, taking into account accuracy preferences. |
GetDefaultForRelativeReadings() |
Returns the default orientation sensor for relative readings. |
GetDeviceSelector(SensorReadingType, SensorOptimizationGoal) |
Gets the device selector. |
GetDeviceSelector(SensorReadingType) |
Gets the device selector. |
Events
ReadingChanged |
Occurs each time the orientation sensor reports a new sensor reading. |