UsbBulkOutPipe.OutputStream Property
Important
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Gets an output stream to which the app can write data to send to the endpoint.
public:
property IOutputStream ^ OutputStream { IOutputStream ^ get(); };
IOutputStream OutputStream();
C#
public IOutputStream OutputStream { get; }
var iOutputStream = usbBulkOutPipe.outputStream;
Public ReadOnly Property OutputStream As IOutputStream
The output steam that contains the transfer data.
To write data, first get the output stream from the pipe by using OutputStream property and then use the DataWriter object to write the actual buffer.
Windows::Storage::Streams::Buffer^ buffer = ref new Windows::Storage::Streams::Buffer(TRANSFER_SIZE);
buffer->Length = TRANSFER_SIZE;
auto stream = DeviceList::Current->Fx2Device->Configuration->UsbInterfaces->GetAt(0)->BulkOutPipes->GetAt(0)->OutputStream;
Windows::Storage::Streams::DataWriter^ writer = ref new Windows::Storage::Streams::DataWriter(stream);
writer->WriteBuffer(buffer);
});
Product | Versions |
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WinRT | Build 10240, Build 10586, Build 14383, Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100 |