Vector3 Struct
Definition
Important
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Describes a vector of three floating-point components.
In C++, Vector3 is projected as the float3 structure.
public value class float3
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
struct float3
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
public struct Vector3
var vector3 = {
x : /* Your value */,
y : /* Your value */,
z : /* Your value */
}
Public Structure Vector3
- Inheritance
-
Vector3
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Fields
X |
The x component of the vector. |
Y |
The y component of the vector. |
Z |
The z component of the vector. |