ArcadeStickButtons Enum
Definition
Important
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Specifies the button type for an arcade stick.
This enumeration supports a bitwise combination of its member values.
public enum class ArcadeStickButtons
/// [System.Flags]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
enum class ArcadeStickButtons
[System.Flags]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public enum ArcadeStickButtons
var value = Windows.Gaming.Input.ArcadeStickButtons.none
Public Enum ArcadeStickButtons
- Inheritance
-
ArcadeStickButtons
- Attributes
Windows requirements
Device family |
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v3.0)
|
Fields
Name | Value | Description |
---|---|---|
None | 0 | No button. |
StickUp | 1 | The stick is pressed up. |
StickDown | 2 | The stick is pressed down. |
StickLeft | 4 | The stick is pressed left. |
StickRight | 8 | The stick is pressed right. |
Action1 | 16 | The first action button. |
Action2 | 32 | The second action button. |
Action3 | 64 | The third action button. |
Action4 | 128 | The fourth action button. |
Action5 | 256 | The fifth action button. |
Action6 | 512 | The sixth action button. |
Special1 | 1024 | The first special button. |
Special2 | 2048 | The second special button. |