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IGameControllerInputSink.OnInputSuspended(UInt64) Method

Definition

Event raised when input for the controller is suspended.

public:
 void OnInputSuspended(unsigned long long timestamp);
void OnInputSuspended(uint64_t const& timestamp);
public void OnInputSuspended(ulong timestamp);
function onInputSuspended(timestamp)
Public Sub OnInputSuspended (timestamp As ULong)

Parameters

timestamp
UInt64

unsigned long long

uint64_t

Timestamp of the event.

Applies to