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ConditionForceEffectKind Enum

Definition

The type of the force feedback effect.

public enum class ConditionForceEffectKind
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
enum class ConditionForceEffectKind
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public enum ConditionForceEffectKind
var value = Windows.Gaming.Input.ForceFeedback.ConditionForceEffectKind.spring
Public Enum ConditionForceEffectKind
Inheritance
ConditionForceEffectKind
Attributes

Windows requirements

Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)

Fields

Name Value Description
Spring 0

The force increases in proportion to the distance of the axis from a defined neutral point.

Damper 1

The force increases in proportion to the velocity with which the user moves the axis.

Inertia 2

The force increases in proportion to the acceleration of the axis.

Friction 3

The force is applied when the axis is moved and depends on the defined friction coefficient.

Applies to