ConditionForceEffectKind Enum
Definition
Important
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The type of the force feedback effect.
public enum class ConditionForceEffectKind
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
enum class ConditionForceEffectKind
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public enum ConditionForceEffectKind
var value = Windows.Gaming.Input.ForceFeedback.ConditionForceEffectKind.spring
Public Enum ConditionForceEffectKind
- Inheritance
-
ConditionForceEffectKind
- Attributes
Windows requirements
Device family |
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v3.0)
|
Fields
Name | Value | Description |
---|---|---|
Spring | 0 | The force increases in proportion to the distance of the axis from a defined neutral point. |
Damper | 1 | The force increases in proportion to the velocity with which the user moves the axis. |
Inertia | 2 | The force increases in proportion to the acceleration of the axis. |
Friction | 3 | The force is applied when the axis is moved and depends on the defined friction coefficient. |