GameListChangedEventHandler Delegate
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Returns the GameListEntry that was added or updated to the GameList
public delegate void GameListChangedEventHandler(GameListEntry ^ game);
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Gaming.Preview.GamesEnumerationContract, 65536)]
/// [Windows.Foundation.Metadata.Guid(636920865, 55541, 19857, 180, 14, 83, 213, 232, 111, 222, 100)]
class GameListChangedEventHandler : MulticastDelegate
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Gaming.Preview.GamesEnumerationContract), 65536)]
[Windows.Foundation.Metadata.Guid(636920865, 55541, 19857, 180, 14, 83, 213, 232, 111, 222, 100)]
public delegate void GameListChangedEventHandler(GameListEntry game);
var gameListChangedEventHandlerHandler = function(game){
/* Your code */
}
Public Delegate Sub GameListChangedEventHandler(game As GameListEntry)
Parameters
- game
- GameListEntry
- Attributes
Windows requirements
Device family |
Windows Desktop Extension SDK (introduced in 10.0.10240.0)
Windows Mobile Extension SDK (introduced in 10.0.10240.0) |
API contract |
Windows.Gaming.Preview.GamesEnumerationContract (introduced in v1.0)
|
App capabilities |
gameList
|
Remarks
This API is not available to all apps. Unless your developer account is specially provisioned by Microsoft, calls to these APIs will fail at runtime.