GameListEntryLaunchableState Enum
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Provides the context in which the GameListEntry launch parameters were specified.
public enum class GameListEntryLaunchableState
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Gaming.Preview.GamesEnumerationContract, 131072)]
enum class GameListEntryLaunchableState
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Gaming.Preview.GamesEnumerationContract), 131072)]
public enum GameListEntryLaunchableState
var value = Windows.Gaming.Preview.GamesEnumeration.GameListEntryLaunchableState.notLaunchable
Public Enum GameListEntryLaunchableState
- Inheritance
-
GameListEntryLaunchableState
- Attributes
Windows requirements
Device family |
Windows Desktop Extension SDK (introduced in 10.0.16299.0)
Windows Mobile Extension SDK (introduced in 10.0.16299.0) |
API contract |
Windows.Gaming.Preview.GamesEnumerationContract (introduced in v2.0)
|
App capabilities |
gameList
|
Fields
Name | Value | Description |
---|---|---|
NotLaunchable | 0 | GameListEntry is not launchable. GameListEntry doesn’t have a full path to the binary. |
ByLastRunningFullPath | 1 | The system has determined the running path based on the path of the last time the game was run. The caller may want to confirm running location with the user. |
ByUserProvidedPath | 2 | A user has provided the launch path. The caller may want to allow an edit button incase it was entered incorrectly. |
ByTile | 3 | The user is not allowed to override the launch path. This will cause the SetLauncherExectuableFileAsync to return an error. |
Remarks
This API is not available to all apps. Unless your developer account is specially provisioned by Microsoft, calls to these APIs will fail at runtime.