GameSaveOperationResult Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Result of an asynchronous game save operation.
public ref class GameSaveOperationResult sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Gaming.XboxLive.StorageApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class GameSaveOperationResult final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Gaming.XboxLive.StorageApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class GameSaveOperationResult
Public NotInheritable Class GameSaveOperationResult
- Inheritance
- Attributes
Windows requirements
Device family |
Xbox Live Extension SDK (introduced in 10.0.10240.0)
Windows 10 Fall Creators Update (introduced in 10.0.16299.0) |
API contract |
Windows.Gaming.XboxLive.StorageApiContract (introduced in v1.0)
|
Remarks
GameSaveOperationResult is returned when an asynchronous game save operation completes, and contains the status result of the operation.
Important
This API is targeted towards UWP games and apps with Xbox Live Enabled. Calls to these APIs made from sources that are not Xbox Live enabled will not be able to sync data to the cloud.
Properties
Status |
Status result of an asynchronous game save operation. |