Share via


HolographicFramePresentWaitBehavior Enum

Definition

Specifies whether a Present call should wait for the frame to finish or returns control to the thread immediately.

[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
public enum HolographicFramePresentWaitBehavior
Inheritance
HolographicFramePresentWaitBehavior
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10586.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced in v2.0)

Fields

Name Value Description
WaitForFrameToFinish 0

Wait for the time to start head pose dependent rendering for the next frame. This method must only be called after PresentUsingCurrentPrediction has already been called on this frame.

DoNotWaitForFrameToFinish 1

Return control to the thread immediately.

Applies to

Product Versions
WinRT Build 10586, Build 14383, Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100