Printing3DTexture2CoordMaterial.U Property

Definition

Gets or sets the U-coordinate within the texture, horizontally right from the origin in the upper left of the texture.

public:
 property double U { double get(); void set(double value); };
double U();

void U(double value);
public double U { get; set; }
var double = printing3DTexture2CoordMaterial.u;
printing3DTexture2CoordMaterial.u = double;
Public Property U As Double

Property Value

Double

double

The U-coordinate within the texture.

Applies to