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ReverbEffectDefinition.PositionMatrixLeft Property

Definition

Gets or sets the matrix position left included in the reverberation effect definition.

public:
 property byte PositionMatrixLeft { byte get(); void set(byte value); };
byte PositionMatrixLeft();

void PositionMatrixLeft(byte value);
public byte PositionMatrixLeft { get; set; }
var byte = reverbEffectDefinition.positionMatrixLeft;
reverbEffectDefinition.positionMatrixLeft = byte;
Public Property PositionMatrixLeft As Byte

Property Value

Byte

byte

The matrix position left value.

Applies to