ReverbEffectDefinition.PositionMatrixRight Property

Definition

Gets or sets the matrix position right included in the reverberation effect definition.

public:
 property byte PositionMatrixRight { byte get(); void set(byte value); };
byte PositionMatrixRight();

void PositionMatrixRight(byte value);
public byte PositionMatrixRight { get; set; }
var byte = reverbEffectDefinition.positionMatrixRight;
reverbEffectDefinition.positionMatrixRight = byte;
Public Property PositionMatrixRight As Byte

Property Value

Byte

byte

The matrix position right value.

Applies to