GameBarServices Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Manages the state of the Game Bar.
public ref class GameBarServices sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Media.Capture.GameBarContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class GameBarServices final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Media.Capture.GameBarContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class GameBarServices
Public NotInheritable Class GameBarServices
- Inheritance
- Attributes
Windows requirements
Device family |
Windows Desktop Extension SDK (introduced in 10.0.15063.0)
|
API contract |
Windows.Media.Capture.GameBarContract (introduced in v1.0)
|
App capabilities |
gameBarServices
|
Remarks
This API may throw an error if the background service has shut down due to idle timeout.
Properties
AppBroadcastServices |
Gets an object that manages app broadcasts. |
AppCaptureServices |
Gets an object that manages app capture. |
SessionId |
Gets a unique identifier for the Game Bar session. |
TargetCapturePolicy |
Gets the policy for app capture of a target. |
TargetInfo |
Gets an object that provides metadata for an app capture target. |
Methods
DisableCapture() |
Disables app capture. |
EnableCapture() |
Enables app capture. |
Events
CommandReceived |
Occurs when a Game Bar command is received. |