SceneAnalysisEffect.SceneAnalyzed Event
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Raised when the scene analysis is complete. See SceneAnalyzedEventArgs
// Register
event_token SceneAnalyzed(TypedEventHandler<SceneAnalysisEffect, SceneAnalyzedEventArgs const&> const& handler) const;
// Revoke with event_token
void SceneAnalyzed(event_token const* cookie) const;
// Revoke with event_revoker
SceneAnalysisEffect::SceneAnalyzed_revoker SceneAnalyzed(auto_revoke_t, TypedEventHandler<SceneAnalysisEffect, SceneAnalyzedEventArgs const&> const& handler) const;
public event TypedEventHandler<SceneAnalysisEffect,SceneAnalyzedEventArgs> SceneAnalyzed;
function onSceneAnalyzed(eventArgs) { /* Your code */ }
sceneAnalysisEffect.addEventListener("sceneanalyzed", onSceneAnalyzed);
sceneAnalysisEffect.removeEventListener("sceneanalyzed", onSceneAnalyzed);
- or -
sceneAnalysisEffect.onsceneanalyzed = onSceneAnalyzed;
Public Custom Event SceneAnalyzed As TypedEventHandler(Of SceneAnalysisEffect, SceneAnalyzedEventArgs)