AudioEffect Class
Definition
Important
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Represents an audio effect.
public ref class AudioEffect sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.MTA)]
class AudioEffect final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.MTA)]
public sealed class AudioEffect
Public NotInheritable Class AudioEffect
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Remarks
The AudioCaptureEffectsManager and AudioRenderEffectsManager classes can be used to discover the audio processing chain on a device.
See the Audio effects discovery sample for an example of how to query and monitor audio effects on render and capture audio devices.
Properties
AcousticEchoCancellationConfiguration |
Gets the AcousticEchoCancellationConfiguration associated with the audio effect. |
AudioEffectType |
Gets the type of the audio effect. |
CanSetState |
Gets a boolean value indicating whether the audio effect supports setting its internal state with a call to <Windows.Media.Effects.AudioEffect.SetState(Windows.Media.Effects.AudioEffectState)>. |
State |
Gets the current state of the audio effect. |
Methods
SetState(AudioEffectState) |
Sets the current state of the audio effect. |