AudioEffectType Enum
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Defines values for audio effect types.
public enum class AudioEffectType
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
enum class AudioEffectType
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
public enum AudioEffectType
var value = Windows.Media.Effects.AudioEffectType.other
Public Enum AudioEffectType
- Inheritance
-
AudioEffectType
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Fields
AcousticEchoCancellation | 1 | An acoustic echo cancellation effect. |
AutomaticGainControl | 3 | A automatic gain control effect. |
BassBoost | 8 | A bass boost effect. |
BassManagement | 13 | A bass management effect. |
BeamForming | 4 | A beam forming effect. |
ConstantToneRemoval | 5 | A constant tone removal effect. |
DeepNoiseSuppression | 19 | A noise suppression effect. This type differs from NoiseSuppression in that it is a more advanced AI / machine learning based noise suppression effect. |
DynamicRangeCompression | 17 | A dynamic range compression effect. |
EnvironmentalEffects | 14 | An environmental effect. |
Equalizer | 6 | A equalizer effect. |
FarFieldBeamForming | 18 | A far-field beam forming effect. |
LoudnessEqualizer | 7 | A loudness equalizer effect. |
NoiseSuppression | 2 | A noise suppression effect. |
Other | 0 | Other. |
RoomCorrection | 12 | A room correction effect. |
SpeakerCompensation | 16 | A speaker compensation effect. |
SpeakerFill | 11 | A speaker fill effect. |
SpeakerProtection | 15 | A speaker protection effect. |
VirtualHeadphones | 10 | A virtual headphones effect. |
VirtualSurround | 9 | A virtual surround sound effect. |
Remarks
See the Audio effects discovery sample for an example of how to query and monitor audio effects on render and capture audio devices.