MediaPlayer.AddAudioEffect(String, Boolean, IPropertySet) Method
Important
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Adds an audio effect to the playback stream of the MediaPlayer.
public:
virtual void AddAudioEffect(Platform::String ^ activatableClassId, bool effectOptional, IPropertySet ^ configuration) = AddAudioEffect;
void AddAudioEffect(winrt::hstring const& activatableClassId, bool const& effectOptional, IPropertySet const& configuration);
C#
public void AddAudioEffect(string activatableClassId, bool effectOptional, IPropertySet configuration);
function addAudioEffect(activatableClassId, effectOptional, configuration)
Public Sub AddAudioEffect (activatableClassId As String, effectOptional As Boolean, configuration As IPropertySet)
- activatableClassId
-
String
Platform::String
winrt::hstring
The activatable class ID of the audio effect to add to the playback stream.
- effectOptional
-
Boolean
bool
A value indicating whether the effect is optional.
- configuration
- IPropertySet
A property set containing configuration settings for the specified audio effect.
Device family |
Windows 10 (introduced in 10.0.10586.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v2.0)
|
To remove audio effects from the playback stream, call RemoveAllEffects.
Product | Versions |
---|---|
WinRT | Build 10586, Build 14383, Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100 |