IPlayReadyLicense.ExpireAfterFirstPlay Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets the amount of time, in seconds, before the current license expires after the media is first played.
public:
property unsigned int ExpireAfterFirstPlay { unsigned int get(); };
uint32_t ExpireAfterFirstPlay();
public uint ExpireAfterFirstPlay { get; }
var uInt32 = iPlayReadyLicense.expireAfterFirstPlay;
Public ReadOnly Property ExpireAfterFirstPlay As UInteger
Property Value
The time, in seconds, before the current license expires after the media is first played.