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NDClient.ReRegistrationAsync(INDCustomData) Method

Definition

Performs a proximity detection and reregistration between a client receiver and a transmitter.

public:
 virtual IAsyncAction ^ ReRegistrationAsync(INDCustomData ^ registrationCustomData) = ReRegistrationAsync;
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncAction ReRegistrationAsync(INDCustomData const& registrationCustomData);
/// [Windows.Foundation.Metadata.RemoteAsync]
/// [Windows.Foundation.Metadata.Deprecated("INDClient is deprecated and might not work on all platforms. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 196608, "Windows.Foundation.UniversalApiContract")]
IAsyncAction ReRegistrationAsync(INDCustomData const& registrationCustomData);
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncAction ReRegistrationAsync(INDCustomData registrationCustomData);
[Windows.Foundation.Metadata.RemoteAsync]
[Windows.Foundation.Metadata.Deprecated("INDClient is deprecated and might not work on all platforms. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 196608, "Windows.Foundation.UniversalApiContract")]
public IAsyncAction ReRegistrationAsync(INDCustomData registrationCustomData);
function reRegistrationAsync(registrationCustomData)
Public Function ReRegistrationAsync (registrationCustomData As INDCustomData) As IAsyncAction

Parameters

registrationCustomData
INDCustomData

Custom data for the registration request.

Returns

The result of the asynchronous reregistration call.

Attributes

Remarks

The PlayReady Network Device (PRND) protocol requires a receiver to reregister with a transmitter within 48 hours after a successful proximity detection operation so that the receiver can continue to receive protected data from the transmitter. An app should call this method immediately after it receives a ReRegistrationNeeded event.

Applies to