MediaVideoProcessingAlgorithm Enum
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Defines the available algorithms used by the Transcode Video Processor (XVP).
public enum class MediaVideoProcessingAlgorithm
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
enum class MediaVideoProcessingAlgorithm
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
public enum MediaVideoProcessingAlgorithm
var value = Windows.Media.Transcoding.MediaVideoProcessingAlgorithm.default
Public Enum MediaVideoProcessingAlgorithm
- Inheritance
-
MediaVideoProcessingAlgorithm
- Attributes
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Name | Value | Description |
---|---|---|
Default | 0 | Default video processing algorithm. This algorithm prefers performance, speed, and space over quality. This algorithm will makes use of hardware. |
MrfCrf444 | 1 | Prefers quality over performance. This mode always runs in software and insures that hardware implementations, which may differ from the XVP are not used. |
The MrfCrf444 algorithm uses larger filters, full precision for color conversions, prefers higher quality color formats, and enables a high quality MRF deinterlacer. Developers who want their apps to produce the best quality output regardless of the hardware, time, or power consumption, may want to enable this algorithm for transcoding.
Product | Versions |
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WinRT | Build 10240, Build 10586, Build 14383, Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100 |