XboxLiveEndpointPairState Enum

Definition

Defines constants that specify the status of an XboxLiveEndpointPair instance.

Important

This API is not available to all apps. Unless your developer account is specially provisioned by Microsoft, calls to these APIs will fail at runtime.

public enum class XboxLiveEndpointPairState
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Networking.XboxLive.XboxLiveSecureSocketsContract, 65536)]
enum class XboxLiveEndpointPairState
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Networking.XboxLive.XboxLiveSecureSocketsContract), 65536)]
public enum XboxLiveEndpointPairState
var value = Windows.Networking.XboxLive.XboxLiveEndpointPairState.invalid
Public Enum XboxLiveEndpointPairState
Inheritance
XboxLiveEndpointPairState
Attributes

Windows requirements

Device family
Xbox One System Apps Extensions for the UWP (introduced in 10.0.0.1)
Xbox Live Extension SDK (introduced in 10.0.10240.0)
Xbox One Extensions for the UWP (introduced in 10.0.10240.0)
Windows Desktop Extension SDK (introduced in 10.0.16299.0)
API contract
Windows.Networking.XboxLive.XboxLiveSecureSocketsContract (introduced in v1.0)

Fields

CreatingInbound 2

The endpoint pair is being created, initiated by a remote device.

CreatingOutbound 1

The endpoint pair is being created, initiated by this device.

Deleted 6

The endpoint pair has been deleted.

DeletingLocally 4

The endpoint pair is in the process of being deleted. Deletion was initiated locally.

Invalid 0

The endpoint pair is in an invalid state.

Ready 3

The endpoint pair is ready to be used.

RemoteEndpointTerminating 5

The endpoint pair is in the process of being deleted because the remote endpoint initiated deletion.

Applies to