InMemoryRandomAccessStream Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Provides random access of data in input and output streams that are stored in memory instead of on disk.
public ref class InMemoryRandomAccessStream sealed : IClosable, IRandomAccessStream
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class InMemoryRandomAccessStream final : IClosable, IRandomAccessStream
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
class InMemoryRandomAccessStream final : IClosable, IRandomAccessStream
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class InMemoryRandomAccessStream : System.IDisposable, IRandomAccessStream
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
public sealed class InMemoryRandomAccessStream : System.IDisposable, IRandomAccessStream
function InMemoryRandomAccessStream()
Public NotInheritable Class InMemoryRandomAccessStream
Implements IDisposable, IRandomAccessStream
- Inheritance
- Attributes
- Implements
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Examples
See the code example in the DataReader topic.
Constructors
InMemoryRandomAccessStream() |
Creates a new instance of the InMemoryRandomAccessStream class. |
Properties
CanRead |
Gets a value that indicates whether the stream can be read from. |
CanWrite |
Gets a value that indicates whether the stream can be written to. |
Position |
Gets the byte offset of the stream. |
Size |
Gets or sets the size of the random access stream. |
Methods
CloneStream() |
Creates a new instance of a IRandomAccessStream over the same resource as the current stream. |
Close() |
Closes the current stream and releases system resources. |
Dispose() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
FlushAsync() |
Flushes data asynchronously in a sequential stream. |
GetInputStreamAt(UInt64) |
Returns an input stream at a specified location in a stream. |
GetOutputStreamAt(UInt64) |
Returns an output stream at a specified location in a stream. |
ReadAsync(IBuffer, UInt32, InputStreamOptions) |
Returns an asynchronous byte reader object. |
Seek(UInt64) |
Sets the position of the stream to the specified value. |
WriteAsync(IBuffer) |
Writes data asynchronously in a sequential stream. |