OutputStreamOverStream Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
public ref class OutputStreamOverStream sealed : IClosable, IOutputStream
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class OutputStreamOverStream final : IClosable, IOutputStream
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class OutputStreamOverStream : System.IDisposable, IOutputStream
Public NotInheritable Class OutputStreamOverStream
Implements IDisposable, IOutputStream
- Inheritance
- Attributes
- Implements
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Remarks
The InputStreamOverStream, OutputStreamOverStream, and RandomAccessStreamOverStream classes are interop helpers to convert between the Windows Runtime stream types, which are natively asynchronous, and the Component Object Model (COM) IStream types, which are natively synchronous.
These helper classes make it easier for to reuse legacy code when you transition to the Windows Runtime stream types.
Methods
Close() |
Closes the current stream and releases system resources. |
Dispose() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
FlushAsync() |
Flushes data asynchronously in a sequential stream. |
WriteAsync(IBuffer) |
Writes data asynchronously in a sequential stream. |