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CompositionClip.TransformMatrix Property

Definition

The 3x2 transformation matrix to apply to the clip.

public:
 property float3x2 TransformMatrix { float3x2 get(); void set(float3x2 value); };
float3x2 TransformMatrix();

void TransformMatrix(float3x2 value);
public Matrix3x2 TransformMatrix { get; set; }
var matrix3x2 = compositionClip.transformMatrix;
compositionClip.transformMatrix = matrix3x2;
Public Property TransformMatrix As Matrix3x2

Property Value

Matrix3x2 Matrix3x2

float3x2

The transformation matrix to apply to the clip. By default, the TransformMatrix is set to:

[1 0
 0 1
 0 0]             

Windows requirements

Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)

Applies to

See also