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SceneLightingEffect.Name Property

Definition

Name of the light.

public:
 property Platform::String ^ Name { Platform::String ^ get(); void set(Platform::String ^ value); };
winrt::hstring Name();

void Name(winrt::hstring name);
public string Name { get; set; }
var string = sceneLightingEffect.name;
sceneLightingEffect.name = string;
Public Property Name As String

Property Value

String

Platform::String

winrt::hstring

Name of the light.

Implements

Applies to