InteractionTrackerInertiaRestingValue.RestingValue Property
Definition
Important
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An ExpressionAnimation to define the resting value of InteractionTracker if the expression in the Condition property is true.
The Resting property is an ExpressionAnimation that describes where InteractionTracker will move to after an interaction if it’s corresponding condition is met. This expression will be run every frame while InteractionTracker is in Inertia and must resolve to a type Float, otherwise an error will be thrown when the equation is evaluated. See the ExpressionAnimation class page for more details on building expressions.
public:
property ExpressionAnimation ^ RestingValue { ExpressionAnimation ^ get(); void set(ExpressionAnimation ^ value); };
ExpressionAnimation RestingValue();
void RestingValue(ExpressionAnimation value);
public ExpressionAnimation RestingValue { get; set; }
var expressionAnimation = interactionTrackerInertiaRestingValue.restingValue;
interactionTrackerInertiaRestingValue.restingValue = expressionAnimation;
Public Property RestingValue As ExpressionAnimation
Property Value
An ExpressionAnimation to define the resting value if the expression in the Condition property is true.