ScenePbrMaterial.OcclusionInput Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets the input for the material's occlusion.
public:
property SceneMaterialInput ^ OcclusionInput { SceneMaterialInput ^ get(); void set(SceneMaterialInput ^ value); };
SceneMaterialInput OcclusionInput();
void OcclusionInput(SceneMaterialInput value);
public SceneMaterialInput OcclusionInput { get; set; }
var sceneMaterialInput = scenePbrMaterial.occlusionInput;
scenePbrMaterial.occlusionInput = sceneMaterialInput;
Public Property OcclusionInput As SceneMaterialInput
Property Value
The input for the material's occlusion.