CoreWindow.CharacterReceived Event


Is fired when a new character is received by the input queue.

// Register
event_token CharacterReceived(TypedEventHandler<CoreWindow, CharacterReceivedEventArgs const&> const& handler) const;

// Revoke with event_token
void CharacterReceived(event_token const* cookie) const;

// Revoke with event_revoker
CoreWindow::CharacterReceived_revoker CharacterReceived(auto_revoke_t, TypedEventHandler<CoreWindow, CharacterReceivedEventArgs const&> const& handler) const;
public event TypedEventHandler<CoreWindow,CharacterReceivedEventArgs> CharacterReceived;
function onCharacterReceived(eventArgs) { /* Your code */ }
coreWindow.addEventListener("characterreceived", onCharacterReceived);
coreWindow.removeEventListener("characterreceived", onCharacterReceived);
- or -
coreWindow.oncharacterreceived = onCharacterReceived;
Public Custom Event CharacterReceived As TypedEventHandler(Of CoreWindow, CharacterReceivedEventArgs) Implements CharacterReceived

Event Type



Apps do not receive this event when an Input Method Editor (IME) is enabled. The Input Method Editor (IME) handles all keyboard input and sets Handled to true.

Applies to

See also