IdleDispatchedHandlerArgs Class
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Defines the arguments returned by a IdleDispatchedHandler callback.
public ref class IdleDispatchedHandlerArgs sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Standard)]
class IdleDispatchedHandlerArgs final
C#
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Standard)]
public sealed class IdleDispatchedHandlerArgs
Public NotInheritable Class IdleDispatchedHandlerArgs
- Inheritance
- Attributes
Device family |
Windows 10 (introduced in 10.0.10240.0)
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API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
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Note
This class is not agile, which means that you need to consider its threading model and marshaling behavior. For more info, see Threading and Marshaling (C++/CX).
Is |
Gets a value that indicates whether the event dispatcher's message queue is empty or not. |
Product | Versions |
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WinRT | Build 10240, Build 10586, Build 14383, Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100 |