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InjectedInputGamepadInfo.LeftThumbstickY Property

Definition

Gets or sets the position of the left stick on the Y-axis.

public:
 property double LeftThumbstickY { double get(); void set(double value); };
double LeftThumbstickY();

void LeftThumbstickY(double value);
public double LeftThumbstickY { get; set; }
var double = injectedInputGamepadInfo.leftThumbstickY;
injectedInputGamepadInfo.leftThumbstickY = double;
Public Property LeftThumbstickY As Double

Property Value

Double

double

A value between -1.0 (pressed towards the user) and 1.0 (pressed away from the user).

Examples

Here are some downloadable samples demonstrating basic input and input injection:

Remarks

Important

The APIs in this namespace require the inputInjectionBrokered restricted capability.

Using input injection requires the following be added to the Package.appxmanifest:

  • To <Package>
    • xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
    • IgnorableNamespaces="rescap"
  • To <Capabilities>
    • <rescap:Capability Name="inputInjectionBrokered" />

Applies to

See also