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InjectedInputPointerOptions Enum

Definition

Specifies the various options, or modifiers, used to simulate pointer input through InjectedInputMouseInfo, InjectedInputPenInfo, and InjectedInputTouchInfo.

This enumeration supports a bitwise combination of its member values.

public enum class InjectedInputPointerOptions
/// [System.Flags]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
enum class InjectedInputPointerOptions
[System.Flags]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public enum InjectedInputPointerOptions
var value = Windows.UI.Input.Preview.Injection.InjectedInputPointerOptions.none
Public Enum InjectedInputPointerOptions
Inheritance
InjectedInputPointerOptions
Attributes

Windows requirements

Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)

Fields

Name Value Description
None 0

No pointer modifier. Default.

New 1

Indicates the arrival of a new pointer.

InRange 2

Indicates that the pointer continues to exist. When this flag is not set, it indicates the pointer has left detection range.

InContact 4

Indicates that the pointer is in contact with the digitizer surface or area. When this flag is not set, it indicates a hovering pointer.

FirstButton 16

Indicates a primary action.

A touch pointer has this flag set when it is in contact with the digitizer surface.

A pen pointer has this flag set when it is in contact with the digitizer surface with no buttons pressed.

A mouse pointer has this flag set when the left mouse button is down.

SecondButton 32

Indicates a secondary action.

A touch pointer does not use this flag.

A pen pointer has this flag set when it is in contact with the digitizer surface with the pen barrel button pressed.

A mouse pointer has this flag set when the right mouse button is down.

Primary 8192

Indicates that the pointer can perform actions beyond those available to non-primary pointers. For example, when a primary pointer makes contact with a window’s surface, it might provide the window an opportunity to activate.

The primary pointer is identified from all current user interactions on the system (mouse, touch, pen, and so on). As such, the primary pointer might not be associated with your app. The first contact in a multi-touch interaction is set as the primary pointer. Once a primary pointer is identified, all contacts must be lifted before a new contact can be identified as a primary pointer. For apps that don't process pointer input, only the primary pointer's events are promoted to mouse events.

Confidence 16384

Indicates a suggestion from the source device about whether the pointer represents an intended or accidental interaction, which is especially relevant for touch pointers where an accidental interaction (such as with the palm of the hand) can trigger input. The presence of this flag indicates that the source device has high confidence that this input is part of an intended interaction.

Canceled 32768

Indicates that the pointer is departing in an abnormal manner, such as when the system receives invalid input for the pointer or when a device with active pointers departs abruptly. If the application receiving the input is in a position to do so, it should treat the interaction as not completed and reverse any effects of the pointer.

PointerDown 65536

Indicates that this pointer made contact with the digitizer surface. A touch pointer has this flag set when it is in contact with the digitizer surface.

A pen pointer has this flag set when it is in contact with the digitizer surface.

A mouse pointer has this flag set when a mouse button is pressed.

Update 131072

Indicates a simple update that does not include pointer state changes.

PointerUp 262144

Indicates that this pointer ended contact with the digitizer surface. A touch pointer has this flag set when it ends contact with the digitizer surface.

A pen pointer has this flag set when it ends contact with the digitizer surface.

A mouse pointer has this flag set when a mouse button is released.

CaptureChanged 2097152

Indicates that this pointer was captured by (associated with) another element and the original element has lost capture.

Examples

Here are some downloadable samples demonstrating basic input and input injection:

Remarks

Important

The APIs in this namespace require the inputInjectionBrokered restricted capability.

Using input injection requires the following be added to the Package.appxmanifest:

  • To <Package>
    • xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
    • IgnorableNamespaces="rescap"
  • To <Capabilities>
    • <rescap:Capability Name="inputInjectionBrokered" />

Applies to

See also