SpatialInteractionManager.SourceLost Event
Definition
Important
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Occurs when a hand, motion controller, or speech source is no longer available.
// Register
event_token SourceLost(TypedEventHandler<SpatialInteractionManager, SpatialInteractionSourceEventArgs const&> const& handler) const;
// Revoke with event_token
void SourceLost(event_token const* cookie) const;
// Revoke with event_revoker
SpatialInteractionManager::SourceLost_revoker SourceLost(auto_revoke_t, TypedEventHandler<SpatialInteractionManager, SpatialInteractionSourceEventArgs const&> const& handler) const;
public event TypedEventHandler<SpatialInteractionManager,SpatialInteractionSourceEventArgs> SourceLost;
function onSourceLost(eventArgs) { /* Your code */ }
spatialInteractionManager.addEventListener("sourcelost", onSourceLost);
spatialInteractionManager.removeEventListener("sourcelost", onSourceLost);
- or -
spatialInteractionManager.onsourcelost = onSourceLost;
Public Custom Event SourceLost As TypedEventHandler(Of SpatialInteractionManager, SpatialInteractionSourceEventArgs)